Add sqlite build tag

This adds a sqlite build tag so that you don't have to have the sqlite
import commented out in code and users can run:
    go build -tags sqlite
if they want to have sqlite support enabled.  It is disabled by default
so nothing changes with the default go get or build commands.
forgejo
Michael Crosby 10 years ago
parent 0650c3c9f6
commit 25fd495b2e

@ -12,7 +12,6 @@ import (
_ "github.com/go-sql-driver/mysql"
_ "github.com/lib/pq"
"github.com/lunny/xorm"
// _ "github.com/mattn/go-sqlite3"
"github.com/gogits/gogs/modules/base"
)
@ -56,9 +55,9 @@ func NewTestEngine(x *xorm.Engine) (err error) {
case "postgres":
x, err = xorm.NewEngine("postgres", fmt.Sprintf("user=%s password=%s dbname=%s sslmode=%s",
DbCfg.User, DbCfg.Pwd, DbCfg.Name, DbCfg.SslMode))
// case "sqlite3":
// os.MkdirAll(path.Dir(DbCfg.Path), os.ModePerm)
// x, err = xorm.NewEngine("sqlite3", DbCfg.Path)
case "sqlite3":
os.MkdirAll(path.Dir(DbCfg.Path), os.ModePerm)
x, err = xorm.NewEngine("sqlite3", DbCfg.Path)
default:
return fmt.Errorf("Unknown database type: %s", DbCfg.Type)
}

@ -0,0 +1,11 @@
// +build sqlite
// Copyright 2014 The Gogs Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package models
import (
_ "github.com/mattn/go-sqlite3"
)
Loading…
Cancel
Save