forgejo/vendor/golang.org/x/sys/windows/svc/debug/log.go
Wim 6fe756dc93
Add support for ssh commit signing (#17743)
* Add support for ssh commit signing

* Split out ssh verification to separate file

* Show ssh key fingerprint on commit page

* Update sshsig lib

* Make sure we verify against correct namespace

* Add ssh public key verification via ssh signatures

When adding a public ssh key also validate that this user actually
owns the key by signing a token with the private key.

* Remove some gpg references and make verify key optional

* Fix spaces indentation

* Update options/locale/locale_en-US.ini

Co-authored-by: Gusted <williamzijl7@hotmail.com>

* Update templates/user/settings/keys_ssh.tmpl

Co-authored-by: Gusted <williamzijl7@hotmail.com>

* Update options/locale/locale_en-US.ini

Co-authored-by: Gusted <williamzijl7@hotmail.com>

* Update options/locale/locale_en-US.ini

Co-authored-by: Gusted <williamzijl7@hotmail.com>

* Update models/ssh_key_commit_verification.go

Co-authored-by: Gusted <williamzijl7@hotmail.com>

* Reword ssh/gpg_key_success message

* Change Badsignature to NoKeyFound

* Add sign/verify tests

* Fix upstream api changes to user_model User

* Match exact on SSH signature

* Fix code review remarks

Co-authored-by: Gusted <williamzijl7@hotmail.com>
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
2021-12-19 00:37:18 -05:00

57 lines
1.4 KiB
Go
Vendored

// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build windows
// +build windows
package debug
import (
"os"
"strconv"
)
// Log interface allows different log implementations to be used.
type Log interface {
Close() error
Info(eid uint32, msg string) error
Warning(eid uint32, msg string) error
Error(eid uint32, msg string) error
}
// ConsoleLog provides access to the console.
type ConsoleLog struct {
Name string
}
// New creates new ConsoleLog.
func New(source string) *ConsoleLog {
return &ConsoleLog{Name: source}
}
// Close closes console log l.
func (l *ConsoleLog) Close() error {
return nil
}
func (l *ConsoleLog) report(kind string, eid uint32, msg string) error {
s := l.Name + "." + kind + "(" + strconv.Itoa(int(eid)) + "): " + msg + "\n"
_, err := os.Stdout.Write([]byte(s))
return err
}
// Info writes an information event msg with event id eid to the console l.
func (l *ConsoleLog) Info(eid uint32, msg string) error {
return l.report("info", eid, msg)
}
// Warning writes an warning event msg with event id eid to the console l.
func (l *ConsoleLog) Warning(eid uint32, msg string) error {
return l.report("warn", eid, msg)
}
// Error writes an error event msg with event id eid to the console l.
func (l *ConsoleLog) Error(eid uint32, msg string) error {
return l.report("error", eid, msg)
}