* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
42 lines
952 B
Go
42 lines
952 B
Go
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build arm,netbsd
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package unix
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func Getpagesize() int { return 4096 }
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func TimespecToNsec(ts Timespec) int64 { return int64(ts.Sec)*1e9 + int64(ts.Nsec) }
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func NsecToTimespec(nsec int64) (ts Timespec) {
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ts.Sec = int64(nsec / 1e9)
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ts.Nsec = int32(nsec % 1e9)
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return
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}
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func NsecToTimeval(nsec int64) (tv Timeval) {
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nsec += 999 // round up to microsecond
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tv.Usec = int32(nsec % 1e9 / 1e3)
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tv.Sec = int64(nsec / 1e9)
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return
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}
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func SetKevent(k *Kevent_t, fd, mode, flags int) {
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k.Ident = uint32(fd)
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k.Filter = uint32(mode)
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k.Flags = uint32(flags)
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}
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func (iov *Iovec) SetLen(length int) {
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iov.Len = uint32(length)
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}
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func (msghdr *Msghdr) SetControllen(length int) {
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msghdr.Controllen = uint32(length)
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}
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func (cmsg *Cmsghdr) SetLen(length int) {
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cmsg.Len = uint32(length)
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}
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